The game in detail.
The game design.
Info and videos.
At the beginning of your turn, play a navigation card which shows the potential movement of your ships.
Here, the merchant can move 5 spaces!
The merchant is loaded with three cubes of the same kind of goods and sails toward a port which would buy them at a good price
At the Port
For each merechandise sold, you earn the value shown in the port in golden doubloons.
Your pirate can also move 5 spaces.
It travels along trade routes
...and when it meets a merchant in its path...
The loot: 2 doubloons and a merchandise
Pirate and Navy Ship
The pirate continues along its way and buries its treasure on an island, to gain 3 extra doubloons
But the pirates must take care...
The navy ship intercepts the pirate and sinks it, for a bonus of 2 doubloons!
With these ill-gotten doubloons, you can purchase one (and only one) of these cards at the end of the turn.
Trigger the end of the game by buying the rightmost card of the line.
Click on the cards!
The navigation cards will give you fortune cards.
These can only be used once, but allow you to create amazing effects!
Create paying combinations with the development cards.