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Welcome in the Dewan universe! 

Designed by Johannes Goupy & Yoann Levet
Artwork by Arthus Pilorget

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Discover Dewan in 2026: As the leader of your tribe, your goal is clear: claim the land, secure resources, and write your story before your rivals do.

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OVERVIEW

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TAKE TERRAIN CARDS

Choose 2 Terrain cards from the card row which are next to each other and add them to

your hand. You cannot draw a card from the draw pile. There is no hand limit.

PLACE A CAMP

Choose a Camp of your color on the Game Map as the starting point, then select a free space

as the destination. The destination cannot be a Water space.

Next, discard 1 card face up from your hand corresponding to the Terrain type of each space

you cross, including both the starting point and destination.

SATISFY STORY TILES

Story tiles are the primary way to score points in the game. To score points from your Story tiles, you must satisfy the Terrain and resource requirements depicted on them.

WIN!

The game ends at the end of a round in which a player places their final Camp. Finish the

current round so that each player has had an equal number of turns, and then tally each player’s points using the Score Pad.

The player with the most total points wins the game. In the event of a tie, the winner is the player with the most Terrain cards remaining in their hand.

If there is still a tie, the victory is shared.

Les règles
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A game by Johannes Goupy & Yoann Levet
Illustrated by Arthus Pilorget

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