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Other games

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Space Cowboys Orbis
Space Cowboys Orbis

Lands populated with worshippers are lost in the aether. Select and assemble these regions to create your own world. Villages, monuments, forests, rivers or even volcanoes, it's up to you to create the most beautiful universe. 

A game by Tim Armstrong
Artwork by Davide Tosello

Space Cowboys Orbis
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Flee the zombie invasion and try to reach the west coast with your five survivors.

On each turn, you need to choose a path. Manage your meagre resources (ammo, gas, and adrenaline) in order to overcome the perils awaiting you.

 

The player who accumulated the most experience points wins... As long as they are still alive at the end of the road !  

1-4

12+

60'

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A game by Martin Wallace
Artwork by Pascal Quidault, Cari, Miguel Coimbra, Emile Denis, JB Casasola, Cyril Nouvel, Olly
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Take on the role of an ambitious demigod who is trying to claim a place at the summit of mount Olympus.

Recruit Heroes, acquire Artifacts, and undertake heroic Quests to forge your own Legends. During the five Epochs of the game, you will build powerful card combinations and then destroy them, as the cards must be transferred to your Elysium to earn you Victory Points.

A game by Brett J.Gilbert et Matthew Dunstan

Artwork by Eric Bourgier, Cari, Vincent Dutrit, Sylvain Guinebaud, John McCambridge, Didier Poli, Pascal Quidault, Emmanuel Roudier

2-4

14+

60'

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2-4

8+

15'

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You are an artist, of sorts.

To be honest, you work in a studio alongside other members of your profession creating forgeries. You even work together on the same paintings, but truth be told, each artist is trying to get all the credit by putting the final touch to masterpieces of dubious originality.

Whoever puts the final touch to a painting also collects all the money but there will be times when you’ll prefer to smear a piece. Whatever the means, the first artist who collects $25 wins the game!

A game by Mike Elliott

Artwork by Pandaluna

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2-7

12+

45'-75'

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Watson & Holmes is a game of deduction set within the magnificent world of Arthur Conan Doyle.

Two to seven players immerse themselves in the Victorian world described, take on the role of aspiring detectives and, working alongside the master sleuth Sherlock Holmes, will try to solve a series of so far unpublished cases extracted directly from the diaries of Doctor John H. Watson.

The objective of the game is to visit people and places, decipher the clues, and above all, find the path that will lead you to solve the mystery before anybody else. Victory will be taken by the player who accurately uses the deductive reasoning so famously and ingeniously implemented by the hero of 221B Baker Street.

A game by Dr.  Jesùs Torres Castro

Artwork by Pascal Quidault, Arnaud Demaegd, Neriac

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OUT OF PRINT

3-4

14+

60'

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You command a flotilla of ships on behalf of a nation in a far off corner of the Caribbean. 

 

Each turn, you will move your merchant ship, your pirate ship, and a navy ship to try and win doubloons. These riches will allow you to improve your ships and when your fleet is fully developed, you may pay the ransom of the governor’s daughter to win the game.

A game by Sébastian Bleasdale

Artwork by Denis Zilber

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The Nebula Valley has just emerged from a dark era, when for centuries, monstrous creatures inhabited the mists.

 

It is now time for guilds of brave explorers to travel through the foggy pathways, exploit the resources, and build new buildings and towns on the ruins of the  devastated cities. Nebula will retrieve its peace and prosperity, and you are to become the heroes of the valley!

OUT OF PRINT

2-4

12+

60'

A game by Martin Wallace

Artwork by Vincent Joubert

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OUT OF PRINT

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In the kingdom of Spamootail, humans, pixies, goblins, elves, dwarves, and fairies all live in perfect harmony.

Life is beautiful and simple in that kingdom. But on the day of the summer solstice, life stones appear on the giant mushrooms surrounding the small town of Crossing.

Each race sends one of its inhabitants to the small town of Crossing, these stones are precious gems, so sharing isn’t easy!

Do holds are barred, including filching the stones gathered by the other players, so stay vigilant…

A game by Yoshiteru Shinohara

Artwork by Charlène Le Scanff

3-6

8+

15'

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